Strolling through the forest our character has wandered into a forest of talking trees and singing flowers. Although the creatures seem harmless at first, they are quick to anger. And suddenly when our character is about to be attacked his old imaginary friend comes to his aid.


Battle Phase:

Try to press the interact key when the moving pointer is on the sword icon or the fire icon, it will damage the enemy.  Avoid the skull icon, it damages you.


Keys:

[Space] or [Left mouse button] to interact

[Escape], [P] or [Pause] to pause during combat

[R] to restart level, [N] to skip to next scene, [Home] to restart game.


Credits:

D'Dialogue System by doublsb

Board Game Icons by Kenny

Impact sounds by Kenny

Forest Ambiance by Mixkit

Polka No. 1 for Accordion in C minor By Steven O’Brien

Character art and Background Art by Craftpix

StatusPrototype
PlatformsHTML5
AuthorRed Salmon
GenreRole Playing, Rhythm
Made withUnity
Tagswholesome
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityOne button

Download

Download
Jam Version 6 MB

Comments

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Such a nice idea my friend. Have a good jam!

(+1)

A few things to note. There are no checkpoints, so if you lose after the first battle, you go back to the start. The dialogue can be messed up if you press space before it ends typing. The battle system got a tad bit repetitive after the first two battles. I don't get why there's a timer when the enemy can kill you before it ends. Some sprites were a little blurry, Id recommend turning off bilinear filtering and selecting "Point, no filter" in Unity. Other than those points I think that a lot of love was put into the games story, which is where it shines the most. There were a few grammatical errors but overall, solid story. Good job! 6/10 :>

Thanks a lot for taking the time to play and analyze the game. These points will really help me in improving the game.

Very epic game

Thanks for the kind comments